Two years have passed since Xenoblade Chronicles 3 launched worldwide and over a year since the release of DLC Future Redeemed. Developer Monolith Soft is ramping up for their next title, and they are looking to increase the size of their team! Monolith Soft Director Tetsuya Takahashi himself wrote a letter advertising the open roles in Production Division 1, the core team responsible for the Xenoblade Chronicles series.
While the probability of their new title being a new Xenoblade title is high, Takahashi referred to the new project as a “new RPG title.” While past titles were created with teams on the small size, he admits that it is hard to maintain such a size in the current video game development landscape. Takahashi also emphasized the ability for teams to work laterally, as more and more aspects of games flow into each other, such as characters, combat, sidequests, etc. Interestingly, he brings up open-world titles as an example (please bring back Xenoblade Chronicles X!).
Here is a list of positions Monolith Soft is aiming to fill:
- 2D Designer (Artwork staff, leader position)
- 3DCG Designer (Characters)
- 3DCG Designer (Maps)
- Development Environment Engineer
- Field Level Designer
- Assistant Director
- In-game Animator
- Effects Designer
For the full letter from Tetsuya Takahashi, check out Lugalbanda’s translation. Previous translations include Tetsuya Takahashi’s message on the Xenoblade soundtrack collection.
What could the new title be? Xenoblade Chronicles 4? A follow-up to Xenoblade Chronicles X? Xenosaga Episode IV? Okay, maybe not that last one, as much as my heart yearns for it, but stay tuned to RPGFan as we learn more!
Source: Lugalbanda
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